shadows 芸能人
0post
2025.12.07 05:00
:0% :0% (-/女性)
人気のポスト ※表示されているRP数は特定時点のものです
【宝宝识图系列】女儿周末又来催更认知大图了,供不应求了,趁周末再给她做了几个系列,这次把她的形象融入了进去,宠物换成了她喜欢的小兔子,提示词尝试宝玉@dotey推荐的思路:与AI共同创作提示词:模版+实例的形式。 分享四季果园图,体现当季水果,创作过程发现Gemini不太稳定,尤其是标签总会有标错的情况,推友们有没有好的办法,可评论区一起讨论下(目前找到了一种相对稳定的办法,晚点在评论区分享)。
提示词如下:
元提示词(模版):
[SCENE_THEME] = 果园大世界 #{季节/主题变体}
[TARGET_AGE] = 2-5岁(词汇爆发期)
[VARIATION_ID] = {编号}
[CORE_OBJECTS] = {12个纯净名词大型物体}
[DETAIL_OBJECTS] = {16个纯净名词小型物体}
[ENV_ELEMENTS] = {3-5个纯净名词环境元素}
[STATE_HINT] = {场景状态描述,仅氛围参考,不写入标签}
字体不要有错乱、乱码
【全局设置】
一幅视觉鲜明、内容丰富的儿童认知插图,主题为"[SCENE_THEME]",宽幅全景横幅(21:9画幅),呈现一个细节极其丰富的玩具微缩景观。整体风格为柔和圆润的黏土捏塑3D美学(Soft Claymation / 绒感3D雕塑),如同一个巨大而精心布置的实体玩具微缩景观。光线明亮、温暖、纯净,带有细腻的体积光效果,营造出无与伦比的治愈感和可触摸感。
I. 报纸标题区(顶部横幅)
主标题:横向展开于画面顶部——"[SCENE_THEME] 双语认知大发现"。
字体风格:超大号、饱满多彩的黏土气球字体,边缘柔和并带有高光,仿佛漂浮在空中的棉花糖。每个字母独立成型,厚度超过3厘米。
装饰元素:标题两侧散落着与[SCENE_THEME]相关的{3个特定装饰物}小巧可爱黏土浮雕装饰。
II. 报纸主体部分(核心场景与构图)
场景氛围:一个广阔、鲜活且细节丰富的"玩具微缩世界"。色彩保持柔和的莫兰迪/马卡龙色调,同时具备高饱和度。当前场景状态:[STATE_HINT]
构图要求:
- 采用宽幅全景横幅广角微缩景观(Wide-angle Miniature Landscape)视角。
- 景深调整:前景与中景完全清晰锐利;仅最远处背景做轻微柔焦处理。
- 布局策略:所有物体分组并分散布置于画面不同位置,各物体之间保留舒适的"呼吸空间",避免视觉杂乱。
引导角色:
2位圆润可爱的黏土卡通向导——参考图片人物样貌(戴粉色小帽)与可爱的小兔子(天粉色身体),通过夸张而清晰的肢体语言(如手指指向、抬头仰望)引导视线扫视整幅画面。
III. 必备物体与认知清单(本系列第[VARIATION_ID]期)
**核心认知大型物体(12个):**
[CORE_OBJECTS]
**丰富认知小型物体(16个):**
[DETAIL_OBJECTS]
**环境元素(背景与地面装饰):**
[ENV_ELEMENTS]
IV. 精准双语标签系统(核心防乱码优化)
- **样式**:圆形厚实黏土质感的三行标签牌,直径约8-10厘米,底色柔和米白(RGB 250,245,240),轻微3D浮雕效果,如磁贴吸附在画面上。标签牌边缘有2毫米厚的彩色描边(颜色与物体主色调呼应)。
- **字体要求**:
- 第一行拼音:使用"站酷快乐体"风格,字号24pt,颜色深灰(RGB 60,60,60),字符间距0
- 第二行中文:使用"方正粗圆简体"风格,字号36pt加粗,颜色纯黑(RGB 30,30,30),字符间距0
- 第三行英文:使用"Comic Sans MS"圆润字体,字号20pt,颜色深灰(RGB 70,70,70),字符间距0
- **渲染指令**:文字必须作为矢量图形直接嵌入渲染,禁用位图转换。每个字符单独建模为黏土浮雕字母,确保边缘锐利无锯齿,抗锯齿等级最高,渲染采样率≥2000。
- **位置规则**:每个标签位于对应物体正下方5-8厘米处,标签之间不重叠,整体呈网格状分布。标签牌用半透明细线(不显示在最终画面)与物体连接。
V. 风格参数与渲染指令
- **风格基调**:黏土动画微缩景观
- **关键修饰词**:拥挤但有序的构图、精准标注、柔和体积光、超清晰文字渲染
- **色彩与材质**:丰富柔和的粉彩色系、可触摸的黏土质感、光滑圆润边缘(曲率半径>0.3)
- **渲染质量**:8K超高清,Cinema 4D可爱渲染风格,Octane渲染器,光线追踪
- **文字渲染**:启用矢量文字直接嵌入,禁止位图化文字,抗锯齿等级最高
VI. 负面提示(严格排除)
no sharp edges, no realistic textures, no dark shadows, no small text, no cluttered composition, **no quantity numbers displayed on objects**, **no Chinese character corruption**, **no pixelated text**, **no blurry fonts**, no watermarks, no photographic elements, no gradient text, no broken letters, no fused characters, no incomplete glyphs
示例提示词:(其他季节及当季水果可以让AI协助生成):
[SCENE_THEME] = 春季开花果园 [VARIATION_ID] = 01 [STATE_HINT] = 花朵盛开,整体色调粉白为主,树木以花为主 [CORE_OBJECTS] = 杏树、李子树、草莓田、蓝莓丛、樱桃树、柑橘树、枇杷树、蜜蜂箱、红色拖拉机、蓝色洒水车、白色储藏小屋、绿色稻草人 [DETAIL_OBJECTS] = 蜜蜂、草莓、杏子、白蝴蝶、啄木鸟、园丁小桶、浇水壶、圆润石头、蚯蚓、瓢虫、蜗牛、飘舞花瓣、园艺手套、小草帽、雨靴、喷壶 [ENV_ELEMENTS] = 棉花糖云朵、弹跳小河、圆润山丘、彩虹弧线、彩色石子小路 标题装饰:小花、蜜蜂、水滴 December 12, 2025
2RP
一番最後の[Prompt for original image]の部分に画像生成に使用したPromptを入れると一貫性が増します。不要な場合は3行削ってしまっても大丈夫です。
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Extreme wide-angle perspective and dynamic pose remix edit.
This is an EDIT of the original image, not a new character.
Use the original image as a strict reference for:
– the person’s identity, hairstyle, and overall fashion style,
– the general type of background and location (same street, same room, same beach, same kind of architecture, etc.).
You are allowed to completely change the camera position, angle, and pose, but you must keep the scene in the SAME location and keep the SAME person and outfit design.
Camera and perspective:
– Use an ultra wide-angle or fisheye feeling lens (around 12–18mm full-frame look).
– The camera angle MUST change significantly from the original: use dramatic angles such as
• worm’s-eye view from directly below looking up,
• bird’s-eye view from directly above looking down,
• very low angle from the ground,
• high angle from above,
• tilted Dutch angles.
– Always create strong foreshortening: body parts close to the lens look huge, while the rest of the body falls away in perspective.
– The final result must look like a bold fashion or street photo, fully photorealistic, not illustration or anime.
Background consistency:
– Keep the same location as the original image: same street, same bridge, same room, same studio, same beach, same general structures and materials.
– Do NOT replace the background with a completely different place.
– Because the camera angle changes, it is allowed and expected that different parts of the environment become visible.
– When new areas appear, extend the original environment logically (same buildings, fences, road markings, walls, colors, materials, lighting style), as if the camera moved within the same place.
Body parts near the lens (1–2 parts, sometimes 3):
– In each edit, choose ONE or TWO main body parts to be extremely close to the lens (sometimes even THREE in more complex poses).
– Vary them from image to image, do NOT always use the same body part.
– Allowed near-the-lens parts include:
• one or both hands / fingers reaching toward the camera,
• one or both feet / shoes / boots near the lens,
• knees or thighs,
• face very close to the lens,
• shoulders or chest close to the lens in a leaning pose.
– The chosen body parts should come extremely close to the lens, almost touching it, with visible skin texture, fabric texture, and realistic wide-angle distortion.
Pose and overall body (complex and varied):
– Create strong, cool, dynamic poses that match the extreme perspective.
– Randomly use different pose types, including:
• standing with one leg or one arm reaching toward the camera,
• crouching or squatting low to the ground,
• sitting on the floor or on objects,
• lying on the ground with legs or feet toward the lens,
• leaning forward aggressively toward the camera,
• twisting the body, crossing legs, or arching the back for more dynamic lines.
– Allow complex poses where:
• both hands are near the lens forming shapes (peace signs, triangles, frames, pointing toward the viewer),
• both feet are toward the lens,
• one hand and one foot are both large in the foreground,
• the face is close to the lens while hands or feet are also visible in perspective.
– Maintain believable anatomy even with extreme foreshortening.
Angle and attitude (randomized):
– Randomize camera angle and orientation (up, down, side, Dutch tilt) while keeping the composition visually balanced and powerful.
– Keep the vibe cool, confident, and fashion/editorial or street style, depending on the original outfit.
– Facial expressions can vary (serious, playful, confident, mysterious), but must still look like the same person.
Lighting and rendering:
– Keep the general time of day and lighting mood similar to the original (night vs day, indoor vs outdoor, soft vs hard light), but you may enhance contrast and color to make the image punchy and dramatic.
– Maintain realistic shadows and contact points with the ground or floor.
– High-resolution, sharp details with clear skin texture, fabric weave, and material highlights.
Variation and randomness:
– Each edit should look noticeably different from the original image and from other edits, with different:
• camera angles,
• pose types,
• which body parts are closest to the lens,
• orientation (straight, tilted, from above, from below).
– Avoid repeating the exact same single-foot-close-up composition; produce a wide variety of dynamic poses and angles.
Strict rules:
– Do NOT change the person into someone else.
– Do NOT change the outfit type; only restyle it through pose, perspective, and small natural movement of clothing.
– Do NOT move the scene to a completely different location; always stay in a plausible extension of the original place.
– Do NOT add text, logos, watermarks, or graphic design elements.
– Do NOT switch to painting, illustration, or anime style; keep it photorealistic.
Overall:
Transform the original photo into a dramatic, photorealistic, ultra wide-angle shot with an extreme camera angle (including views from directly below or above), where one or more body parts are right next to the lens and look huge, the rest of the body recedes in perspective, and the same person strikes a stylish, complex, powerful pose in a consistent, expanded version of the original environment.
Also, below is the prompt for generating the original image. Please use it as a reference.
[Prompt for original image]
#nanobanana2 December 12, 2025
1RP
ツアーファイナル名古屋ありがとうございました!!やっぱダイヤモンドホール大好き…
名古屋も超超良かったし、心から最高のツアーだった!
THE AVOIDED SUN、SHADOWS、長い長い時を経て、今夜改めて完成しました👍
名古屋のみんな、ツアーに参加してくれたみんな、参加したいと思ってくれたみんな、本当にありがとうございました😘
次のLIVEはいよいよ12/28ガーデンシアター!!!
やるぞーーー!!!!!🔥🔥🔥 December 12, 2025
#lynch.
#THEAVOIDEDSHADOWS
アンコールで玲央さんが「いいメンバーなんですよ...恥ずかしいから横見ないでおくけど」ていい話されてる時葉月さんとAKさんが何やら相談されていて全然聞いてない感じだったところにニヤニヤしました December 12, 2025
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