Blur 芸能人
0post
2025.12.12 21:00
:0% :0% (-/男性)
人気のポスト ※表示されているRP数は特定時点のものです
今もnanobanana Pro&kling2.6研究中💫
AIヒューマノイドの格闘動画の続きです。今回はカンガルーキックを再現しようとkling2.6で動画化しました。
プロンプトはご自由にお使いください☺️
▶️kling2.6動画プロンプト:
Subject: White armored humanoid robot with gold accents and glowing red visor eyes relentlessly assaults a black sleek robot with blue glowing circuits in non-stop brutal combat.
Movement: Continuous high-speed combo — white robot unleashes lightning-fast roundhouse kicks, spinning back fists, knee strikes, elbow smashes and jumping kangaroo kicks in rapid succession, every hit connects with massive orange-white spark explosions and realistic armor denting, black robot blocks desperately but keeps getting pushed back, staggering through server racks that collapse in chain reaction, debris and cables flying everywhere, ends with white robot delivering a final devastating spinning heel kick that launches black robot into the far wall.
Scene: Vast high-tech server room with high ceilings, endless rows of real server racks with blinking LEDs, overhead fluorescent tubes flickering red emergency strobes, thick volumetric smoke swirling.
Camera: Dynamic low-angle orbiting shot that circles the fighters at high speed, quick whip-pans on every impact, brief slow-motion on the biggest spark bursts, constant motion revealing the scale of destruction.
Lighting + Atmosphere: Cold fluorescent overhead mixed with hot orange spark glow, god rays cutting through smoke, red alarm lights strobing.
Audio: Non-stop metallic CLANG-BOOM-CRASH perfectly synced to every punch and kick, electric crackles, heavy impacts echoing in the huge room, debris clattering, robotic grunts and servo whirs building to crescendo.
Negative Prompt:
static camera, slow motion only, low energy, no sparks, illustration style, plastic textures, silent hits, identity drift, blurry debris
動画はいいところだけをつなぎ合わせました。
結構ガチャ率高めです😅
やっぱりキックのときは足が写った元画像がいいようですね☺️
なんか1本作れそう。 December 12, 2025
1RP
【nano banana proで自動的に武器の使い方を判断しかっこいい構図にするプロンプト】
①人物の写真をアップロード
②武器の画像をアップロード
③以下のJSON をそのまま貼る
{
"preset_name": "Ultimate_Weapon_Mastery",
"mission": "MAXIMIZE_LETHALITY_AND_AESTHETICS",
"source_integrity": {
"_hint": "【前提】人物の同一性は維持するが、戦闘時特有の『鋭い目つき』や『風になびく髪』などの演出変化は積極的に許容する。",
"identity_lock": "strict_facial_features",
"combat_mode_adaptations": {
"expression": "intense_focus_or_fearless_smile",
"hair_physics": "dynamic_flow_matching_action_speed",
"clothing_damage": "optional_minor_wear_and_tear_for_realism"
}
},
"weapon_analysis_engine": {
"_hint": "【武器解析】持たされた武器の『種類』『重心』『殺傷方法』を解析し、最適な構えを決定する。",
"analyze_weapon_class": true,
"tactical_mapping_logic": {
"class_blade_light": {
"keywords": ["katana", "dagger", "saber"],
"action_style": "high_speed_slash_or_iaijutsu_stance",
"camera_effect": "motion_blur_on_blade"
},
"class_blade_heavy": {
"keywords": ["greatsword", "axe", "hammer"],
"action_style": "weighty_impact_pose_using_ground_drag_or_shoulder_rest",
"camera_effect": "camera_shake_simulation"
},
"class_firearm_handgun": {
"keywords": ["pistol", "revolver", "dual_wield"],
"action_style": "close_quarters_combat_stance_(C.A.R._system)_or_dynamic_aim",
"grip_discipline": "trigger_discipline_active"
},
"class_firearm_long": {
"keywords": ["rifle", "sniper", "shotgun"],
"action_style": "stable_aiming_with_cheek_weld_or_patrol_carry",
"perspective": "looking_down_the_sights"
},
"class_polearm": {
"keywords": ["spear", "halberd", "staff"],
"action_style": "dynamic_thrust_with_extended_reach",
"composition_note": "utilize_diagonal_lines_across_frame"
}
}
},
"heroic_pose_database": {
"_hint": "【殺陣(タテ)生成】映画、ゲーム、アニメの『キービジュアル』級のポーズデータを参照し、素人感を排除する。",
"retrieval_logic": {
"source": "cinematic_combat_pose_db",
"query_parameters": [
"weapon_type",
"character_physique",
"desired_coolness_factor"
],
"pose_correction": {
"line_of_action": "strong_s_curve_or_c_curve_body_line",
"silhouette_check": "ensure_weapon_is_clearly_visible_against_background"
}
},
"dynamic_foreshortening": {
"_hint": "【嘘パース】迫力を出すために、カメラに近い武器や手足を誇張して大きく描画する(パースの強調)。",
"apply_perspective_distortion": "moderate_to_high",
"focus_point": "weapon_tip_or_muzzle"
}
},
"cinematic_combat_composition": {
"_hint": "【演出】ただ立っているのではなく、『戦場の空気感』を作る。",
"camera_work": {
"angle": "dutch_angle_to_create_tension",
"height": "low_angle_hero_shot",
"lens_choice": "wide_angle_24mm_for_depth_exaggeration"
},
"visual_effects": {
"lighting": "contrast_heavy_rim_lighting",
"atmosphere": "sparks_dust_or_energy_aura_matching_weapon",
"depth_cue": "blurred_foreground_elements_(debris/sparks)"
}
},
"safety_and_physics_check": {
"_hint": "【安全装置】カッコいいが『アホっぽく』ならないための物理チェック。",
"grip_integrity": "hands_firmly_grasping_handle_not_blade",
"muzzle_awareness": "never_point_gun_at_own_face_unless_story_dictates",
"recoil_anticipation": "posture_must_reflect_weapon_recoil_control"
}
} December 12, 2025
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