FAITH ゲーム
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2025.11.23 05:00
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人気のポスト ※表示されているRP数は特定時点のものです
【実写アニメ合成のやり方】
今回のMVでは合成にnano bananaを使用したんですが、全て「1枚の立ち絵」を元にプロンプトのみでカット作成しています。
下記のプロンプト①のシチュエーション部分を変えれば無限に生成できるので、依存症にならない自信がある人はやってみてください🫠(私はなりました)
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【プロンプトの作り方】
①シチュエーション・構図を定義する
┗どういう内容のカットか指定します。(下記は一例)
She leans sideways against the metal railing along the Sumida River, both arms resting loosely on top. Her upper body folds slightly forward; she shifts her weight onto one hip. Behind her, trains cross the distant bridge, sunlight glancing off windows. The shape of her posture mirrors the rhythm of the rails and horizon.
②下記のプロンプトを後ろに足します。(これが実写アニメ合成に効きました)
Placed within a live-action background that matches the illustration’s posture and composition — while faithfully preserving the illustrated texture and style. Realistic lighting, depth of field, and subtle filming effects are applied to blend the illustration seamlessly with the real environment.
シチュエーションとかアングルによっては、3Dぽくなりやすかったりします。
その際は①の部分を調整してください。(②の部分は変えない)
以前は背景と別で生成して合成とかしてましたが、もうそれが不要になりました🙌
良き実写アニメ合成ライフを! November 11, 2025
1RP
Nanobanana Pro @higgsfield_ai
ぎゃーーーー!9人リファレンスいれたら通った!!!!
こんなことある????夢の世界。しかも全員三面図を無理くり詰め込みましたww
じゃっっっかん混ざってるけどほんと若干。帽子くらい。いやぜんぜん許容範囲だわ。
プロンプトは @tapehead_Lab さんのやつを使わせてもらいました。
ーーー
9人の異なるキャラクターが大きなリビングルームでそれぞれ料理したりゲームしたりソファで寝たたり掃除したりしている。
Placed within a live-action background — while faithfully preserving the illustrated texture and style. Realistic lighting, depth of field, and subtle filming effects are applied to blend the illustration seamlessly with the real environment.
ーーー November 11, 2025
すごいインプ、、、
みんなもやりたかったんですね!
プロンプト置いておきます。お好きなキャラクターでどうぞ(少し実写になりがちかも)
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Based on the uploaded reference character, generate a live-action scene inside a wide Tokyo girl’s apartment — a bright, lived-in one-room that feels almost 1LDK in scale. White walls, warm wooden floor, beige curtains, a low bed with soft bedding, a desk with cosmetics, bookshelves, plants, a standing mirror, a rug, scattered personal items, and a compact kitchen area in the back. The room must have strong depth with clear foreground, mid-ground, and deep background layers.
Place around thirty identical versions of the same character (same face, hairstyle, outfit as the reference) throughout the room, each in a different action or interaction. Vary distance, scale, height, and visibility so the density feels natural.
Foreground (very close to camera / partial occlusion):
- characters walking past the lens, slightly out of focus
- a hand or shoulder entering frame
- one leaning close toward the camera
- one half-visible behind a large plant
- one sitting directly in front, tying her hair
- one kneeling by the desk adjusting objects
Mid-ground (main room area):
- one stretching beside the bed
- one sitting on the bed checking her phone
- one lying belly-down across the bed
- one reaching under the bed
- one organizing cosmetics on the desk
- one flipping through a book on the shelf
- one standing in front of the mirror
- one crouching on the rug
- one leaning against the wall
- one looking out the window
- one adjusting the curtain
- one carrying laundry
- one drinking from a cup
- one tidying pillows
- one sitting on the floor eating snacks
- one doing a small jump or motion blur gesture
- one moving a small chair
Background (deep perspective / near kitchen and hallway):
- one standing near the stove drinking water
- one opening a cabinet
- one sitting on a stool
- one leaning in a doorway
- one walking toward the hall
- one silhouette partly hidden behind the fridge
- one reaching up to a high shelf
- one standing far by the entrance area
- one barely visible through the hallway frame
- one sitting on the floor near the kitchen rug
Ensure strong layered occlusion: foreground characters partially block mid-ground ones, and background characters appear smaller with natural perspective falloff. Scatter the thirty characters organically, avoiding symmetry or grid alignment. Lighting is soft natural daylight from the window, consistent across all characters for full integration.
Placed within a live-action background that matches the illustration’s posture and composition — while faithfully preserving the illustrated texture and style. Realistic lighting, depth of field, and subtle filming effects are applied to blend the illustration seamlessly with the real environment. November 11, 2025
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